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  Email Modular Design – An Overview

Email is one of the most prevalent forms of business communication. Businesses all over the world send hundreds of email every day to communicate with their customers in a personalized, intimate way, providing useful information, special offers, records of business transactions, official news or messages and much more. Right from one or two-man projects to large Fortune 500 companies, every business entity uses emails on a daily basis to stay in touch with their base of customers. As a company g...

   email     2014-08-14 08:22:03

  Web design trends for 2014

Now, it's age of web, many resource and manpower have been invested in web to extend and enhance the capability of web. Every year there are new web designs and technologies emerging. In recent years, with the popularity of handhold devices such as smart phones and smart devices like iPads,Surface, responsive design is becoming a requirement, also we can find flat design in many places. The web design trend is changing dramatically. Many people may wonder what's the web design trend in 2014? Jow...

   web design,trend,2014     2014-06-01 08:27:35

  App Store, Most Effective Weaponry In Apple’s Armor

Apple’s most effective and effectual weaponry is its app store. Surprisingly however, the first generation iPhone did not support any Mobile apps, and Steve Jobs was actually proud of this fact. Back then, in 2007, third party mobile apps were not allowed on the iPhone. Jobs in-fact announced that Mobile app developers could use the most modern standards and write customized mobile apps for the iPhone web browser. He said, “We think we’ve got a very sweet story for you. You can...

   Mobile app developers, customized mobile apps, software development kit,     2015-07-28 03:26:19

  17 Best Practices One Must Follow While Using Mobile Apps

      It is no secret that we use mobile applications everyday but we don't know how to use them optimally. As a result, we face plenty of problems with our mobile phones as well as the installed applications. Here are some best practices you can follow to avoid to any mobile phone and application anomalies.  Over the past several years, smartphones have started to dominate the technology scene.  These phones have installed mobile applications installed that can complete...

   mobile apps, best practices, iphone, android     2015-01-27 20:12:25

  How to let Google index AJAX contents?

There are lots of websites containing only one page now with the popularity of AJAX. The website will load different contents according to different inputs from users. This approach provides good user experience and it also helps save bandwidth, the drawback is that AJAX contents are not easy to be indexed by search engines. For example, if you have a website: http://example.com Users can see different contents with the appended # structure in the URL: http://example.com#1 http://example.com#2 h...

   AJAX,Search engine,Google,History     2013-07-16 00:47:14

  Best “must know” open sources to build the new Web

Here the dump of my ultimate collection of online Web development resources and directory, oriented for the Front-End user Interface (UI). HTML5 and all related open standards are moving fast, but for now, building a whole Website/WebApp on top of that can be very inconsistent, especially across various browsers experiences.   So… how to embrace new awesome web technologies ? Now, as Web Developers and Designers, we have to build on top of more stable framework. It’s her...

   Open source,Wbesite,Web application,HTML     2011-06-09 03:10:24

  C++11 multithreading tutorial

The code for this tutorial is on GitHub: https://github.com/sol-prog/threads. In my previous tutorials I’ve presented some of the newest C++11 additions to the language: regular expressions, raw strings and lambdas. Perhaps one of the biggest change to the language is the addition of multithreading support. Before C++11, it was possible to target multicore computers using OS facilities (pthreads on Unix like systems) or libraries like OpenMP and MPI. This tutorial is meant to get you st...

   C++,Multithreading,Standard 11,Demo     2011-12-18 00:50:35

  I hate cut-and-paste

Me, I blame the IDE's.Coding used to be hard. Not because programming itself was overly hard, but mostly because editors absolutely sucked. How much the typical development environment in the 70's and 80's sucked is hard to convey (except for a very lucky few, and those would have likely been using DEC and WANG gear). I got in on the tail end of the punch card era. Punching your own program is lots of fun. Once. And if you drop a deck you get to play with the sorter, which is also lots of fun (o...

   IDE,Editor,Cut and paste,Shortcut,Blame     2011-10-24 11:33:46

  Why Flash didn’t work out on mobile devices

The debate over whether supporting the Adobe Flash plug-in on mobile devices is a feature or not is over. Last night, ZDNet got hold of a leaked Adobe announcement: It’s abandoning its work on Flash for mobile. It’s not a huge surprise that it came to this, since Adobe had been struggling to optimize the performance, and the tide has been turning toward HTML5.From the Adobe announcement ZDNet published:Our future work with Flash on mobile devices will be focused on enabling Fl...

   Flash,HTML5,Advantage,Merit,Mobile device,Support     2011-11-15 03:15:12

  Why Android Will Always Be Laggier Than iOS

One of the things that really stands out using an iPhone is just how smooth it feels compared to using Android. Where as Android is laggy, with a measurable interim between when you touch the screen and when the OS responds, iOS almost seems to anticipate what you want to do before your finger touches the display.How has Apple managed this incredible feat? A better question might be: “How has Google managed to screw up Android’s multitouch so much?” According to Andrew M...

   Android,iOs,Speed,UI Design,Lag     2011-12-07 03:17:18